The first thing you notice when you turn on the game is the polygons. That's right, polygons on a portable (almost a decade before the GameBoy Advance). But this is both a positive and a negative. While the solid polygons do look spectacular, the frame rate suffers horribly because of them. The slow frame rate is most noticeable when you are making sharp turns.
The in game sound effects are great. The steady beat of the helicopter blades provide subtle background sound, while the machine guns, rockets, and missiles are each well done and distinct. The locked on target alert and enemy radar alarm are also well suited. The only flaw in the sound is the virtually inaudible voice of the general that gives instructions before each mission. Text based instructions before each missions would have been a much better idea. Yet again, Steel Talons shines and stinks, all in the same category.
In my opinion, graphics is the most important category, and luckily it's Steel Talons strongest. The controls are responsive and take only a few minutes to master, while the missions are increasingly difficult but not impossible.
While I might have seemed a little hard on Steel Talons, I think it is one of the better games on the Lynx. While the slow frame rate and impossible to hear voices are drawbacks, the incredible gameplay and state-of-the-art graphics make Steel Talons a very solid game.