EGM Shows It's Doom Bias |
Back in the January 1995 issue of Electronic Gaming Monthly, the writers chose to review the Sega Genesis 32X version of Doom and the Atari Jaguar version of Doom.
Note these statistics:
32X | Jaguar | |
Full Screen? | No | Yes |
Multiple monster views? | No | Yes |
Networking Support? | No | Yes |
Number of Levels | 17+1 | 24+1 |
Save Game Feature? | No | Yes |
More sound effects? | No | Yes |
High resolution graphics? | No | Yes |
17-button controller, making the weapon select a snap? | No | Yes |
BFG-9000 without a code? | No | Yes |
Monsters fight each other? | No | Yes |
Depth Cueing/ Lighting? | No | Yes |
Can fire or use while in Automap? | No | Yes |
In-game music? | Yes | No |
See http://www.classicdoom.com/ for more info.
You'll note that the ONLY area the 32X beats the Jaguar version is in the music department. In all but one area, the Jaguar version dominates!
So, based on this information, which one do you think got the higher rating? If you guessed the Jaguar version, you were WRONG! The Jaguar version received a score of 6, 7, 7, & 7 for an average rating of 6.75. The 32X version received the scores of 9, 8, 8, 8, 9 for an average rating of 8.4. The 32X version even received an Editor's Choice Gold Award. Um? Hello?
Here are scans of the magazine with the reviews. The Jaguar one was modified only to make it easier to read. The Jag Doom reviewers are Ed Semrad (6), Danyon Carpenter (7), Al Manuel (7), and Sushi-X (7). Click on the scans to enlarge.
Notes on the Jaguar reviews: All of them complain about the lack of music (even though one says it's no big deal), some complain that two enemies were removed, some complain about slippery control, some complain about missing levels, one complains about no co-op mode (lack of monsters in 2-player), one incorrectly complains about a lack of a save game feature even though there is one.
Notes on the 32X review: No complaints about missing levels! No complaints about the small screen! No complaints about having even fewer enemies than the Jaguar version! No complaints about the lack of a 2-player mode! No complaints about the fewer frames of monster animation! No complaints about not having a save game feature! No complaints about the clumsy weapon selection! Why, there are no complaints at all! This must be the most perfect version of Doom outside the original PC game! (In all fairness, there was only one review printed, and I assume it was Ed Semrad's, since he gave it a 9.)
The sad truth is, the Jaguar version is MUCH CLOSER to the original PC version than the 32X version is. I'm just curious to know what it would take for the Jaguar version to get a better score than the 32X version? Virtual reality?
Was EGM biased giving the 32X version a better score? Who can truly say. Perhaps they got confused between the two versions? Perhaps they didn't spend enough time with each game to give it a proper review? Perhaps they reviewed a "preview" copy of Jag Doom? Perhaps...
In any case, I made up mind about EGM years ago. And their lack of objectivity doesn't seem to change with new management. If this gross injustice to a far superior version of Doom isn't enough to persuade you about EGM's bias, nothing will.
Do you want fullscreen (black bar on the right courtesy of
Virtual Tempest emulator), better color, more monsters, more levels, multiplay
or the 32X version? You decide.
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Check: | What is the greatest video game company of all time? (Hint: Atari.) |